The end result of photography is not as it used to be. In the days of film photography the only way the photographer could view the image was as an actual printed photograph or sit in a darkened room and
view a slide show. If the processed photo was excellent the photographer might consider an enlargement for display. Unless the photographer had access to a dark room the film and print were created by “photo labs”. The photographer usually did not have much input into how the image was processed and developed. The only way others could view or enjoy the work of the photographer was to actually be there and view the physical print or the slide show. Occasionally, professional photographers were published in magazines and were able to share their work with a larger audience. Most photos, however, were developed, printed to a small format and then stuck in a drawer and forgotten.
Digital imaging and the internet have changed everything. Photographers can now share their work with the entire world. Through social media sites like Flickr, Smugmug, Facebook or email photographers can display their work and get feedback. With tools like Photoshop, Lightroom or Picasa the photographic artist can enhance, create and process his work in the “digital darkroom”. With the cost of film development eliminated, an artist can be as prolific as she wants to be. One need never create an actual print to consider oneself a digital photographic artist. As one develops as a photographic artist in this digital age, the mastery of imaging software is the first step in becoming a fine art photographer.
There comes a time, however, when the photographer wants to have an actual print. Whether it is to enter competitions and art shows or to hang on the wall, the printing of one’s digital work is a logical next step. Often there is a surprise and disappointment when the resulting print does not come close to matching the image on the computer screen. The photographer then realizes that there is another element to learn in this process. There are many factors that effect digital imaging output. From defining and working in a color space to specifying profiles for the print media, the variables in printing can be daunting and mysterious.
In this three part discussion, we will start with image capture, processing and color space. Part two will discuss media profiles, screen calibration and print drivers and software, part three will cover the printing process, printers and media.